About Me

I have a huge passion for creating video games. Video games have been a core part of my life ever since I was a little kid. I fondly remember receiving “The Legend of Zelda: A Link Between Worlds” for the 3ds for Christmas when I was eight years old, and being captivated by its immersive world and fun story for hours. I've always wanted to replicate this feeling and create something that can truly take someone away from the struggles of the real world, even if it was only for a moment.

When I was eleven, I found out that I love creating art. It started with drawing characters from my favorite Nintendo games in a flimsy sketchbook, and developed into me creating caricatures of original characters in my own unique style as well as full pixel-art environments for my game projects.

I also started to get into programming when I was thirteen. I was introduced to HTML, CSS, and javascript in a Digital Information class in middle school, and became obsessed with creating websites for a while. Eventually, I started using the Unity Game Engine and I began to make games by utilizing my art skills and programming (Using C#). I picked up on other programming languages throughout my high school career as well. These include Java, Python, C, C++, GDScript. I especially loved using Python for high school programming competitions (Being able to solve a problem in one line of code is thrilling).

Now, I'm pursuing a B.A. Degree in Digital Media with a focus in Game Development at the University of Central Florida (UCF). I continue to make games and participate in game jams, all of which can be viewed on my itch.io and Github page.